Good news for those fans of the popular farming game(though it’s much more than that), Stardew Valley. Stardew Valley is renowned for its innovative relaxing gameplay mechanics in a beautifully realized world that has captivated thousands of players. Though, one thing that many fans wanted to see was the introduction to multiplayer. But now the wait is over as the developer Chucklefish has been hard at work over the last year to bring the fans the multiplayer component for Stardew Valley.
As per the Chuckle dev’s website, it seems that the developer has fixed many technical issues related to the online component of the game and that they are now able enough to describe the multiplayer gameplay for Stardew Valley multiplayer.
Shortly after you begin the game, Robin will offer to build up to 3 cabins on your farm. Each cabin will house a farmhand, controlled by one of your friends.
Farmhands can do almost anything the main player can do. They can farm, mine, fight, fish, forage, marry NPCs and take part in festivals. Each player has their own inventory. When a farmhand is not connected, their inventory can be managed through a chest in their cabin.
Certain decisions can be made only by the main player: when to sleep, when to start and end festivals, and whether to side with Joja, for instance.
You won’t need to set up a server to run multiplayer. Friends can be invited onto the farm through Steam. The invite mechanism for non-Steam versions is TBD, but likely to be similar in most cases.
A lot of players have requested player-to-player marriage. It’s an idea we like a lot, and want to make available as a feature. Player-to-player marriage won’t use the mermaid pendant, but rather an alternative method that requires a similar amount of effort to wooing an NPC. We’re still working out what that will be.
In terms of local multiplayer, split screen or PVP, the dev states that they are “not planned at this point.”
So far, most of the dev’s efforts have been focusing on overcoming “synchronising multiple games over the internet. As almost every source file has been touched, and 15,000 lines of code have been rewritten. Retrofitting multiplayer into a game that didn’t have it originally is notoriously hard.”
You can look forward to what is next for Stardew Valley below:
- Implementing the farmhand cabins
- UI and menus
- Events and festivals
- Multiplayer NPC relationships
- Polish, testing and optimisation
They expect to start a beta test by end of 2017 with steam users helping test the beta multiplayer. Then once the beta is complete and all issues worked out, they plan on releasing the Stardew Valley Multiplayer update as a patch 1.3 for Windows, Lac and Linux in early 2018. Consoles will also get the patch, starting with the Nintendo Switch first and other consoles later on. It will not be a synchronised update for all consoles.