Ubisoft’s next big IP is almost upon us. And it takes us back to the ages of Knights, Samurai, and Vikings in both the Single Player and Multiplayer of the game. It should also be noted that the game will be an always-online game which was recently announced by Ubisoft. In this exclusive preview, we will be delving into the World, Story, and Characters/Factions of the game. There are 12 playable heroes and five multiplayer modes.
For Honor is set to be released on February 14, 2017, on PlayStation 4, Xbox One and PC with a Beta coming in January 2017 called War of the Factions, which you can sign up now.
The world of For Honor is harsh, yet filled with beautiful wildlands, grandiose landmarks, and majestic ruins. Its hardy inhabitants eke a living as they can in spite of living in a state of near perpetual war. A cataclysm struck a millennium ago, nearly destroying all civilizations. Homelands were sundered, empires burned, and whole nations exiled themselves. From the ashes of this catastrophe, the Knights, Vikings, and Samurai rose again. They struggled to rebuild their nations, trying to recapture the glory of their ancestors.
You’ll carve a path of destruction through vivid, larger-than-life battlefields in For Honor.
Known as the Knights of Ashfield, they were sent by the Iron Legion to pacify the land.They’ve since acquired a taste for freedom and have made Ashfield their home. They believe that many – if not all – of the ancient ruins that cover their lands were built by the Great Empire, the precursor of the Iron Legion.
Disorganized for centuries, Ashfield’s Knights have mostly been a collection of petty warlords and roving bands of mercenary knights. In the last decade, they have been corralled under a single banner, often at sword point, by Ashfield’s Blackstone Legion, led by Apollyon.
So far, the Knights have managed to defend Ashfield from Vikings and Samurai attacks. Apollyon argues that a threat of war is imminent and tells stragglers that joining her Legion is the only guarantee they will hold onto their lands.
Their emblem stands for Order, Ancestral Roots and Protection. The Green represents Knowledge and Strength while the Yellow represents Hope and Stability.
Classes of Knights
The Wardens are powerful, noble warriors dedicated to the defense of their land and their people. Striking a balance between defense and offense, wardens wear partial plate armor with chain mail and leather. Wardens wield massive two-handed longswords for slashing enemies and blocking attacks. Trained to be proud, loyal, and brilliant diplomats, the Wardens are expected to embody the highest values of Knighthood. Many set out to achieve this, few do.
Wardens are jack-of-all-trade knights who roam the battlefield with their impressive longswords. They balance defense and offense and are easy to play. They make great choices for new players as they feature a large range of basic abilities.
Conquerors are ex-prisoners and forced conscripts who have risen to the rank of elite soldier. Originally pressed into military service as sword fodder, those who are skilled enough to survive are promoted out of the rank and file and given heavy infantry training. They are heavily armored warriors, relying on a defensive style and their massive flails to whittle away at their opponent’s stamina until they fall under the Conquerors’ massive onslaught. Climbing from the lowest ranked to this prestigious role in the Knight’s forces, Conquerors have earned the respect of their peers through determination and feats of arms.
Conquerors are heavily armored fighters armed with massive flails. They destabilize and overcome opponents through multiple defensive abilities and infinite attacks.
Peacekeepers are quick, lethal, and can win a fight before their enemy even knows they are there. It takes a special type of warrior to be a silent blade. Theirs is not a legacy of glory. They are an instrument of death, wielded to turn the tides of war. You may never see them. But you will feel the difference they make and trail they leave behind.
Peacekeepers are fast, maneuverable, and deadly. They use their dagger to inflict Bleed Damage to their opponents. Their limited range is compensated by high mobility to counter enemies or back away to safety.
The Vikings returned in great numbers a few centuries ago. They came from far across the sea to where they have established a new homeland. They returned for many reasons, but mostly to reclaim their ancient homeland in the North: Valkeinheim. Hundreds of Viking clans now coexist in relative peace in the frozen tundra. To the outside observer, however, they seem to exist in a state of perpetual civil war.
Vikings are the undisputed masters of the sea and fresh water. When this raucous nation gathers together in massive armadas of dragon-headed ships, they are fearsome to behold and nigh unstoppable.
The emblem signifies Freedom, Raiders and Clan.
Classes of Vikings
The Raiders fight with heavy two-handed axes and are always found at the forefront of the Viking horde, hacking through enemies crazy enough to stand in their way. They are clad in leather and iron rings, with their bodies covered by tattoos – souvenirs from past battles, which they bear proudly. These relentless warriors embody the Viking ideals: boundless bravery, spotless integrity, and unbridled passion.
Berserkers are chaotic and brutal dual-axe-wielding Vikings. Their savage love of combat strikes fear into the hearts of most, friend and foe alike. The Berserker fights relentlessly, capable of vanquishing foes before they can mount a decent defense. Unconcerned with their personal safety, they care little for their own defense, focusing instead on killing as many enemies as they can.
Warlords are not born into leadership. They’ve had to earn it through blood, sweat, and steel. To be a Warlord means a life of service to their people. Their shield protects those who cannot fight — their sword will cut down those who would attempt to cause their people harm. Their fighting style is simple yet brutal. You will always find them leading the charge.
Kensei are the living incarnations of Bushidō, the samurai way of the warrior, or as close as one can get. Masters of multiple martial arts, they are trained from infancy to fight and die for their emperor or their fellow samurai without asking why. Kensei wear heavy armor and fight with the nodachi, a longer version of the katana that cleaves enemies in a few elegant and powerful strikes. Kensei spend their lives fighting and training as they strive to attain a level of perfection few other warriors can ever hope to achieve.
The Orochi are the Imperial assassins of the Samurai. They roam the battlefield like ghosts, terrorizing and slaughtering those unfortunate enough to cross their path. Lightly armored and trained in the arts of stealth and deception, the Orochi dispatches enemies with a katana. Usually loyal beyond reproach, the Orochi holds the darker samurai secrets of dealing death in myriad ways, from throwing deadly knives to using a poisoned blade.
Shugoki appear slow and cumbersome. Don’t let that fool you — they possess the strength of a demon and an unbreakable will. It takes incredible fortitude to be the guardians of your people. You must defend them at all costs and put their needs above your own. This has never been an issue for the Shugoki. Their weapon of choice seems unwieldy. But in their hands, it is as deadly and precise as any blade.
There are five multiplayer modes: Brawl, Dominion, Duel, Skirmish, and Elimination.
Dominion: this is a 4-on-4 territorial battle where you need to capture and hold control points and push back you enemies. Once you control all 3 points, the game enters a ‘breaking’ phase where the losing team stops respawning.
Brawl: this is a 2-on-2 team mode. You’re paired in groups of two and win rounds by eliminating your opponent.
Duel: this mode sends two players against each other.
Skirmish: this is a 4 v 4 team Deathmatch mode
Elimination: this is a 4v4 match where not a single player can respawn and the last one standing wins.
The campaign is playable single player or two player coop. It tells a tale of war between the Knights, Samurai and Vikings. You can check out the story trailer below.
“Hundreds of years after a cataclysm reshaped the world, Knights, Vikings, and Samurai have adapted and thrive once more. Each now has the power to defy the other factions, tipping a fragile equilibrium into all-out war.
Embodying the greatest warriors of each faction, players experience some of the defining moments that led to the war. Dealing with manipulation, betrayal, and catastrophic reversal, they will need wits and skills to ensure victory.
Storming castles and fortresses, turning the tide of key battles, and defeating deadly bosses in intense duels, players will incarnate as battle-hardened heroes who will shape the course of a violent history.”
That is all we know so far of For Honor. With a beta incoming in January, we’ll be able to tell you how it plays and whether it’ll be a good game to pick up.
Are you excited for For Honor? Let us Know in the comments below!